Howard the Duck #1, the seventh-best-selling comic title in comic stores in March (and the seventh-best-selling Marvel), sold nearly 86,000 copies, or around 17% more than the best-selling DC, the videogame tie-in Batman Arkham Knight #1, which sold around 73,000.
Up at the top of the chart, it looks like Star Wars is going to settle over 150,000; the third issue racked up over 161,000 copies in first-month sales in the #2 slot, almost identical to the sales of #2. That would make it the #1 title in many months, giving Marvel another franchise title with reliably strong sales.
The first issue of Princess Leia was the top title in March, with over 253,000 copies sold, a hair below Darth Vader #1 last month, but continuing a string of huge launches in the Star Wars family for Marvel.
One of the very first comic book titles that I really started to collect was the under appreciated Howard the Duck.
I did vote for him when he ran for president in 1976 vs Jimmy Carter.
I do understand that the movie, was far from ‘good’, but it was Howard the Duck!
Then in 2008, the fine people of Wizkids has made him a ‘rare’ clix.
There was also the cameo of him at the end of Guardians of the Galaxy (2014)
Very soon, Marvel Comics will be bring him back [again] to the pages of comic books.
I sure hope that they do it right, he was a fun read, but we have to wait until March 4th, 2015 to see what happens.
A forum post from David Braben has further follow-up on outcry about Frontier’s refund policy following the news that Elite: Dangerous will not support offline play. Word is they are reconsidering refunds for cases where the customer has already played a an alpha or beta version of the crowdfunded space combat sequel:
I want to keep you all updated.
We initially declined some people’s request for refund as our records showed they have already played Elite: Dangerous online. After listening to many of the comments I received after my AMA here, we have since re-opened these requests and informed those people that we will be contacting them so that we can fully understand their individual situation before making a more informed decision.
We will be contacting them each in the next few working days.
Game Salute will release a trio of card games based on The Princess Bride: A Battle of Wits, As You Wish, and Miracle Pill, in the second quarter 2015. The games are currently seeking funding on Kickstarter.
Designed by Matthew O’Malley, The Princess Bride: A Battle of Wits is a deduction and bluffing game. A row of goblets sits in the middle of the table, and will be filled with wine or poison. Players bid on which goblet they will drink from at the end of the game, and choose to put either wine or poison in each goblet. When players drink from a goblet, if there is more wine than poison, they survive. If there is more poison than wine, the player falls prey to the Sicilian, and is eliminated. Those who survive, win.
The box contains: 70 Character Wine/Poison cards, 12 Sicilian Wine/Poison cards, 10 Character cards, 10 Goblet cards, and a time card. The game is for 2-10 players, ages 10 and up, and plays in 15 minutes. MSRP is $25.00.
Designed by Daniel Solis, The Princess Bride: As You Wish is a set collection game where players draft cards depending on the needs and desires of the character drawn for that round. The more icons on a player’s group of cards, the more point they get at the end of play, but some of the cards are poisoned and will causes losses. The goal is to complete the character’s Quest with the most points.
The box contains 75 Quest cards and 10 Character cards. The game is for 2-6 players, ages 10 and up, and plays in 20 minutes. MSRP is $25.00.
Designed by Philip duBarry (Revolution!, Canalis, Courtier),The Princess Bride: Miracle Pill is a card drafting game in three rounds. Players attempt to create a pill that will hopefully bring the Man In Black back to life. Players draft cards each round, revealing them at the same time, to build up ingredients to be combined together over the rounds to create needed items, but some cards have instructions that must be followed when revealed. In the final round, scoring cards are added to the mix, determining values for the collections. The player with the highest score makes the miracle pill and wins.
The box contains 72 cards: 12 Red, 11 Rainbow, 11 Orange, 12 Yellow, 10 Green, 10 Blue, 6 Black. The game is for 2 -6 Players, ages 10 and up, and plays in 10-15 minutes. MSRP is $25.00.
Hasbro is in merger talks with DreamWorks Animation, according to Deadline. If it happens, the combined company would be run by DreamWorks Animation CEO Jeffrey Katzenberg. Hasbro is the much larger company of the two, however, at least measured by market cap. Hasbro is worth $7.22 billion, vs. DreamWorks’ $1.91 billion.
Katzenberg has shown a desire to diversify into areas where Hasbro is strong, such as television and consumer products; and for Hasbro, DreamWorks Animation could provide a stronger Hollywood presence and a source of fresh IP for its toys.
Talks have gotten as far as site visits, according to the report, with Hasbro management and board visiting DreamWorks on separate occasions over the last few weeks.
Valuation may be a problem in completing a deal, as DreamWorks is reportedly seeking a valuation based on its value in January; the company’s stock has been buffeted this year after a weak set of releases including Return of the Guardians, Turbo, and Mr. Peabody & Sherman.
DreamWorks has also been in talks with Softbank and Alibaba about strategic relationships as well, so the Hasbro deal may just be part of DreamWorks’ option-exploring; but if the goes forward, it would create a new kind of company, with a strong presence in both consumer products, including toys and games (including Wizards of the Coast), and entertainment.