Tag Archives: WOW

World of Warcraft: Miniatures (CMG) – Review


World of Warcraft, one of the most popular online games, a competitive card game, has a line of action figures which could satisfy any WOW follower and now World of Warcraft has entered into the Customizable Miniature Game (CMG) arena in which players will create groups/parties of miniatures from 3 different factions and try to pounce one another.  As you start the game, each character comes with 2 action cards, these cards give each character more options during the game. The game has turn/cool down mechanic which is measured in ticks.

The time aspect is interesting, and is growing on me with more plays. I think it’s a definite step forward from other CMGs combat systems, and allows for some very interesting planning and strategy. You can plan to have your characters all take actions on the same turn, or spread them out. Since you can also see your opponent’s miniature’s clocks, you can also plan around when they will next move. It’s very simple, though it will be better with the actual bases for the game, but makes for interesting strategy.

The map provided with the demo is a simple hex-based map. There are 3 types of special terrain; forest, hills and victory point locations.  The game has simple line of sight rules, which can quickly be resolved with the map. Overall the map is very symmetrical, and games tend to start with opposing teams on opposite sets of the map, and meeting in the middle.

The Theme
Fantasy and fast paced game, based on the incredibly popular MMO of the same name.

Learning the Game
If you have never played a CMG or you are just going to buy this because you play the online game, then the sculptors are very nice.  However,  if you have to choose this as your first miniature game to play, you might want to ask for a demo from you local comic book/game store, as there are some rules.  The manual is small, but there are steps that must be followed in order the game to make sense, but once you get the hang of the rules, then you should in prepared to lose parts of your days to this CMG.  For me, the part that I had a hard time with was the personal timer and the master clock.  After a couple of rounds though, I got the hang of it.

The Components
The dice seem a little cheap to me, and because they are not of the standard size, I wasn’t able to successfully use my dice boot.  The playing map is double sided, so you can shake things up a bit.  The character and action cards and standard sized, so getting cards sleeves will not be a problem.  The sculptors are great!  Excellent paint jobs and high quality too.

Playing the Game
I have never really played a miniature game before.  I was never rich enough to afford Warhammer and since I have a passion for online games and board games, I can see my time be sucked into this CMG.

Does the game offer replay-ability?  Hands down yes!  The rules are pretty solid and with the lineup of horde, alliance and monsters which are being offered, I can already see some interesting miniature combinations coming together.  Booster drafts are going to be just crazy!

My experience was that the game plays pretty fast.  The intro map has a play time of about 15 minutes. Setup is all about getting your minis, cards and map in place and you are ready to go. The starter provided me enough fun and I wanted more.

Sculptors are high quality
Not a steep learning curve

Dice are not normal in size and forces you to roll on a table vs using a dice boot/tower, dice chasing ensues.
Cool down and master timers were difficult to grasp.

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Lord of the Rings Online

I went a head and did it!

I pre-ordered this game, it has been about 6 months since I have played an MMO, the last was WOW and I stopped playing just because I didn’t like what blizzard was doing.

Pre-ordering gives one the chance to be a Founder Memeber and with that you get a chance to either pay $10 a month of plop down $200 and never pay another monthly fee again, along with early access to the beta and so on.

Is LOTRO the next WOW? I doubt it, but I do think that it will be unique and have a certain appeal and the draw to those that are fans of the both MMO and Tolkien, but only time will really tell.

New Rogue Changes in WOW 1.12

According to tenative censorship information the Rogue class is the third most played class in Blizzard’s World of Warcraft and in the next content patch (1.12), they’ll finally receive their class overhaul.

Blizzard Community Manager Drysc posted a pretty complete list of tenative Rogue changes scheduled for the content patch. These changes include adjustments to the functionality of abilities like Sprint and the incorporation of new talents like “Weapon Expertise” which increases weapon skill with all melee weapons. Players will be able to test these changes on the Test Realm when the “beta-type” realm goes Live in the coming weeks. Expect to see further revisions to the changes once Blizzard begins collecting feedback from its oh-so-vocal playerbase. via 1UP

Prey Demo – Review

For those of you that either have been living under a the WOW 1.11 patch (aka rock) or haven’t had an Internet connection for the last couple of days should now be aware that the PC demo for Prey is out. As for the Demo for the Xbox 360, reports are stating that is hasn’t been fully tested and that is why it hasn’t been released.

From what I can tell so far, the really new and cool aspect of Prey is the new portal system. Some of the portals are embedded in doorways, crates, and I would imagine other items as well. (I read in fact that they will show up out of thin air as well) Upon stepping through, you are seamlessly teleported to a completely different area of the game, but here is the kicker, ‘no load screen‘ or any kind. [way cool]

The Prey demo (which uses the Doom 3 engine) will include two levels for multiplayer. From what I have experienced so far is that Prey has given us another solid shooting experience with impressive visuals and enough unique gameplay elements to keep us shooting through it.

My return to playing WOW

I didn’t stop playing the game becauseI wasn’t having fun. I didn’t stop playing due to a billing issue, I didn’t stop playing because I was banned for farming or being a script monger. I stopped playing because of Blizzard’s willingness to violate my privacy with their master control program. (aka warden)

I truly understand why Blizzard did it and I agree with the philosophy, after all you need to preserve the investment before someone takes advantage of an exploit and ruins it for everyone. I don’t have anything to hide, I am an honest person and like togame to the max, but when you install something on my computer and you don’t explain. It is like coming into my home and installing a video camera.

Has Blizzard changed the way that they are doing things? Nope! Does this mean that I have come across a way to circumvent their little video camera? I am not saying, all I will say is that the Internet is full of a lot smart people.

Since I had basically a 6-8 month gap from playing WOW, my character has gone from 41 to 50 in two weeks. No, I was not cheating, just grinding and 5 of those levels I had a blue XP bar, do it was double the XP for me and most of the quests I have been soloing which means that I get all of the XP. I also was able to max out my Tailoring skill and get my Enchantment skill almost at maximum as well, just need to work on Cooking and Fishing a little more.

Needless to say that when the City of Villians / Heroes Issue #7 comes out, my WOW play time will drop again.